Concrete

Reelio - Photography & film studio Framer template
Reelio - Photography & film studio Framer template
Reelio - Photography & film studio Framer template
Reelio - Photography & film studio Framer template
Reelio - Photography & film studio Framer template
Reelio - Photography & film studio Framer template

My roles :

Programmation, Level / Game designer

Project type:

Game Jam

Genre :

Third-person shooter, liminal

Team of :

5 people

Engine :

Unreal Engine

Created :

Duration:

2 weeks

We had to create a TPS using Unreal Engine in two weeks. I was in charge of the entire level design, as well as the programming, the trailer, and the overall game concept, inspired by Returnal and Control.

Before starting the blockout, I defined everything related to the game: the level design ingredients I could use and the objective of the level I wanted to create. This method made the blockout process much easier and significantly sped up production.

Programming and time management

I couldn't spend all the time I wanted in level design for this game jam because I was also the main programmer of the team. I spent the first week making the prototype, and as soon as we had a solid foundation, I hopped on making the level design and kept coming back to the programming when I needed to go fix a bug or add a level scripting part.

What I learned

In this project, I learned how to properly manage blockout placement throughout the level to create memorable landmark views. I also improved my ability to iterate quickly on level design and adapt to player feedback during playtests. I also learned programming in Blueprint in Unreal Engine.

We also made a few mistakes during the project, mainly due to miscommunication within the team, which led some members to create assets that were ultimately unused. For future projects, I want to improve my ability to create a clear production roadmap to ensure smoother team communication and better task coordination. I also overscaled parts of the blockout, which made them difficult to dress with props within the short time we had.


THE END

© Copyright

2026

© Copyright

2026

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