PORTFOLIO
Hi, I'm Alexis !
Game Designer
HTML5/CSS3 Mastery
Product Design
Branding
Collaborative Team Player



My Projects
About Me
What's my background?
What's my background?
What have I learned?
What have I learned?
Why game design?
Why game design?
What's my personality?
What's my personality?
What do I want to create?
What do I want to create?
Hobbies
I'm a huge fan of board games (as my flooded shelf can tell). As a cousin to video games, I always find a great source of inspiration in some of them, and if not, a lot of fun.
My favorite games are usually the one with social deduction where it's easier for everybody to be fully involved in the game.

Board games
I'm a huge fan of board games (as my flooded shelf can tell). As a cousin to video games, I always find a great source of inspiration in some of them, and if not, a lot of fun.
My favorite games are usually the one with social deduction where it's easier for everybody to be fully involved in the game.

Board games
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Editing videos and teasers in short format is something I have done for the last 10 years. I love the way editing affects the mind of the viewer and can simulate stories only by timing and order, as shown in the Kuleshov effect.
I usually do my editing in Premiere Pro.

Video editing
Editing videos and teasers in short format is something I have done for the last 10 years. I love the way editing affects the mind of the viewer and can simulate stories only by timing and order, as shown in the Kuleshov effect.
I usually do my editing in Premiere Pro.

Video editing
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I started, as many, to play some fighting games when I was little with some friends but I never stuck on it. But since Tekken 7 in 2017, I found the universe of fighting game so interesting and vast. I'm proud to be part of the FGC and I play a lot of different fighting games and I keep following and learning new things every day.
My main games are : GG Strive, 2XKO and Avatar Legends.

Fighting games
I started, as many, to play some fighting games when I was little with some friends but I never stuck on it. But since Tekken 7 in 2017, I found the universe of fighting game so interesting and vast. I'm proud to be part of the FGC and I play a lot of different fighting games and I keep following and learning new things every day.
My main games are : GG Strive, 2XKO and Avatar Legends.

Fighting games
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Workflow
I'm passionate about emergent gameplay, 3Cs design and cooperative gameplay. My goal is to create engaging experiences that, through balanced and accessible mechanics, offer satisfying experiences to the players.
I'm passionate about emergent gameplay, 3Cs design and cooperative gameplay. My goal is to create engaging experiences that, through balanced and accessible mechanics, offer satisfying experiences to the players.
My favorite type of workflow is rapid prototyping, early playtesting to confirm gameplay loop, and clear team communication with sketches to make sure everyone has the same direction in mind for the game.
My favorite type of workflow is rapid prototyping, early playtesting to confirm gameplay loop, and clear team communication with sketches to make sure everyone has the same direction in mind for the game.
My biggest strength is understanding how each discipline contributes to the team, which helps me collaborate effectively across roles.
Level Design (Blockout, player onboarding, layout …)
Game Design (3C development, gameplay loops)
Programming (Prototyping in C# or Blueprint)
3D Art (Modeling, texturing, rigging, UV unwrapping)
My biggest strength is understanding how each discipline contributes to the team, which helps me collaborate effectively across roles.
Level Design (Blockout, player onboarding, layout …)
Game Design (3C development, gameplay loops)
Programming (Prototyping in C# or Blueprint)
3D Art (Modeling, texturing, rigging, UV unwrapping)






